Houdini Main Changelogs

18.5.414

Fix Blendshapes SOP bug that could use stale weights in some cases when Differencing is disabled.

Tue. December 1, 2020
18.6.91

Fix Blendshapes SOP bug that could use stale weights in some cases when Differencing is disabled.

Tue. December 1, 2020
18.6.91

Fix Blendshapes SOP bug that could use stale weights in some cases when Differencing is disabled.

Tue. December 1, 2020
18.6.91

Fix Blendshapes SOP bug that could use stale weights in some cases when Differencing is disabled.

Tue. December 1, 2020
18.5.402

Fix crash in FBX Animation/Character Import SOP for FBX files that have non-animated blendshapes.

Thu. November 19, 2020
18.6.79

Fix crash in FBX Animation/Character Import SOP for FBX files that have non-animated blendshapes.

Thu. November 19, 2020
18.6.79

Fix crash in FBX Animation/Character Import SOP for FBX files that have non-animated blendshapes.

Thu. November 19, 2020
18.6.79

Fix crash in FBX Animation/Character Import SOP for FBX files that have non-animated blendshapes.

Thu. November 19, 2020
18.5.387

Fixed a bug where agent blendshapes could be incorrectly exported to USD when both the base shape and a blendshape input shape had an id attribute (sparse blendshapes).

Wed. November 4, 2020
18.6.64

Fixed a bug where agent blendshapes could be incorrectly exported to USD when both the base shape and a blendshape input shape had an id attribute (sparse blendshapes).

Wed. November 4, 2020
18.6.64

Fixed a bug where agent blendshapes could be incorrectly exported to USD when both the base shape and a blendshape input shape had an id attribute (sparse blendshapes).

Wed. November 4, 2020
18.6.64

Fixed a bug where agent blendshapes could be incorrectly exported to USD when both the base shape and a blendshape input shape had an id attribute (sparse blendshapes).

Wed. November 4, 2020
18.6.36

Added new methods to hou.AgentShape for modifying the geometry of shapes in the agent's shape library, along with convenience methods for setting up blendshapes.

Wed. October 7, 2020
18.6.36

Added new methods to hou.AgentShape for modifying the geometry of shapes in the agent's shape library, along with convenience methods for setting up blendshapes.

Wed. October 7, 2020
18.6.36

Added new methods to hou.AgentShape for modifying the geometry of shapes in the agent's shape library, along with convenience methods for setting up blendshapes.

Wed. October 7, 2020
18.5.359

Added new methods to hou.AgentShape for modifying the geometry of shapes in the agent's shape library, along with convenience methods for setting up blendshapes.

Wed. October 7, 2020
18.0.548

When importing FBX clips for blendshapes, only import the first frame when the import animation option is disabled.

Fri. August 7, 2020
18.5.298

When importing FBX clips for blendshapes, only import the first frame when the import animation option is disabled.

Fri. August 7, 2020
18.5.298

When importing FBX clips for blendshapes, only import the first frame when the import animation option is disabled.

Fri. August 7, 2020
18.5.298

When importing FBX clips for blendshapes, only import the first frame when the import animation option is disabled.

Fri. August 7, 2020
18.5.298

When importing FBX clips for blendshapes, only import the first frame when the import animation option is disabled.

Fri. August 7, 2020
18.0.517

Fixed a bug where an agent shape using the blendshape deformer (without skinning) was not visible in the viewport. The base shape is now displayed.

Fri. July 3, 2020
18.5.262

Fixed a bug where an agent shape using the blendshape deformer (without skinning) was not visible in the viewport. The base shape is now displayed.

Fri. July 3, 2020
18.5.262

Fixed a bug where an agent shape using the blendshape deformer (without skinning) was not visible in the viewport. The base shape is now displayed.

Fri. July 3, 2020
18.5.262

Fixed a bug where an agent shape using the blendshape deformer (without skinning) was not visible in the viewport. The base shape is now displayed.

Fri. July 3, 2020