Houdini Main Changelogs
19.0.858 | Houdini now gracefully handles Alembic attributes with an array extent of zero. |
Mon. January 9, 2023 | |
19.0.857 | Fixed an issue where importing meshes could create empty mesh sections. |
Mon. January 9, 2023 | |
19.0.855 | Fixed stale instancer output data not being properly cleaned up upon cooking. This issue could cause level data to bloat unnecessarily. Fixes: #124444 |
Fri. January 6, 2023 | |
19.0.852 |
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Tue. January 3, 2023 | |
19.0.839 | Fixed all foliage types being removed when an HDA is added |
Thu. December 22, 2022 | |
19.0.839 | Fixed HDA foliage not working with World Partition. |
Thu. December 22, 2022 | |
19.0.839 | Fix tiled rendering in husk when a data window was authored on the render product. |
Wed. December 21, 2022 | |
19.0.831 | Fixes a bug in the Modify Point Instances LOP which would error when deleting instances if the instancer had non-array attributes. |
Wed. December 14, 2022 | |
19.0.830 | Added support for multiple foliage actors in Unreal 5.0 when World Partition is enabled. |
Tue. December 13, 2022 | |
19.0.830 | The Performance Monitor now reports statistics for rendering ROP nodes. |
Mon. December 12, 2022 | |
19.0.826 | Fixed a crash when subd mesh's boundary interpolation rule is set to "none". |
Thu. December 8, 2022 | |
19.0.824 | Fixed a bug which broke hiding point instances with the Modify Point Instances LOP. |
Wed. December 7, 2022 | |
19.0.824 | Fixed a bug that caused loaded curves to disappear after being recooked (but not the first one!). |
Tue. December 6, 2022 | |
19.0.823 |
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Mon. December 5, 2022 | |
19.0.823 | Fixed bug in the Unreal Engine plugin that would cause incorrect material assignments on high poly count mesh inputs. |
Mon. December 5, 2022 | |
19.0.818 |
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Wed. November 30, 2022 | |
19.0.817 | When manipulating a camera locked to the view, we no longer require the camera's "editor node" to have "control" parameters. Just "t" and "r" parameters are sufficient. |
Tue. November 29, 2022 | |
19.0.816 | Fix landscapes not being shared when importing landscape tiles in World Partition Levels. |
Tue. November 29, 2022 | |
19.0.816 | Added landscape streaming proxy name attribute when exporting to Houdini. |
Tue. November 29, 2022 | |
19.0.817 | Fixed a bug that could cause a parameter's HAPI_ParmInfo.invisible and HAPI_ParmInfo.disabled flags to be out of date when calling HAPI_GetParmInfoFromName. |
Tue. November 29, 2022 | |
19.0.817 | Fixed a bug that would reset the input names of the Subnet Outputs VOP and the output names of the unlocked Subnet VOP HDAs when saving the HDA. |
Tue. November 29, 2022 | |
19.0.817 | Karma now properly saves the pixel aspect ratio to metadata in deep exr files. |
Tue. November 29, 2022 | |
19.0.816 | Fixed houdini-generated materials remaining in the temp directory after baking their corresponding meshes. |
Mon. November 28, 2022 | |
19.0.816 | Prevent python exceptions when inspecting a viewport instance where the instancer primitive isn't a standard USD point instancer. |
Mon. November 28, 2022 | |
19.0.814 | Fix landscapes not being shared when importing landscape tiles in World Partition Levels. |
Mon. November 28, 2022 |