Houdini Main Changelogs

19.0.858

Houdini now gracefully handles Alembic attributes with an array extent of zero.

Mon. January 9, 2023
19.0.857

Fixed an issue where importing meshes could create empty mesh sections.

Mon. January 9, 2023
19.0.855

Fixed stale instancer output data not being properly cleaned up upon cooking. This issue could cause level data to bloat unnecessarily.

Fixes: #124444

Fri. January 6, 2023
19.0.852
  • Added support for specifying the material slot when using the unreal_material attributewith point instancers (unreal_instance). You can specify the material slot to override byadding its slot number to the attribute name: unreal_materialX.
  • When importing meshes to Houdini, we prefix the unreal_material attribute string with thematerial slot index if the mesh uses more than one materials.This prevents the plugin from merging material slots that uses the same material.
  • Imported material parameters now also add their material slot number to the attribute name(unreal_material_X_PARAM_NAM). This prevents overwriting values when separate materials usea material parameter with the same name.
Tue. January 3, 2023
19.0.839

Fixed all foliage types being removed when an HDA is added

Thu. December 22, 2022
19.0.839

Fixed HDA foliage not working with World Partition.

Thu. December 22, 2022
19.0.839

Fix tiled rendering in husk when a data window was authored on the render product.

Wed. December 21, 2022
19.0.831

Fixes a bug in the Modify Point Instances LOP which would error when deleting instances if the instancer had non-array attributes.

Wed. December 14, 2022
19.0.830

Added support for multiple foliage actors in Unreal 5.0 when World Partition is enabled.

Tue. December 13, 2022
19.0.830

The Performance Monitor now reports statistics for rendering ROP nodes.

Mon. December 12, 2022
19.0.826

Fixed a crash when subd mesh's boundary interpolation rule is set to "none".

Thu. December 8, 2022
19.0.824

Fixed a bug which broke hiding point instances with the Modify Point Instances LOP.

Wed. December 7, 2022
19.0.824

Fixed a bug that caused loaded curves to disappear after being recooked (but not the first one!).

Tue. December 6, 2022
19.0.823
  • Fixed warnings in UE5.1 due to the deprecation of ANY_PACKAGE.
  • Fixed _GetEditorStyle() build errors on non-pch builds.
Mon. December 5, 2022
19.0.823

Fixed bug in the Unreal Engine plugin that would cause incorrect material assignments on high poly count mesh inputs.

Mon. December 5, 2022
19.0.818
  • World inputs now add the "unreal_level_path" and "unreal_actor_path" whensending their input objects as references.
  • Fixed issues when rebuilding assets that uses other HoudiniAssetComponent in World Inputs.
  • Fixed automatic mesh refinement when Playing In Editor not working in UE5.
  • Fixed HAC returning incorrect bounds, this caused issue when framing ('F') the HAC.
Wed. November 30, 2022
19.0.817

When manipulating a camera locked to the view, we no longer require the camera's "editor node" to have "control" parameters. Just "t" and "r" parameters are sufficient.

Tue. November 29, 2022
19.0.816

Fix landscapes not being shared when importing landscape tiles in World Partition Levels.

Tue. November 29, 2022
19.0.816

Added landscape streaming proxy name attribute when exporting to Houdini.

Tue. November 29, 2022
19.0.817

Fixed a bug that could cause a parameter's HAPI_ParmInfo.invisible and HAPI_ParmInfo.disabled flags to be out of date when calling HAPI_GetParmInfoFromName.

Tue. November 29, 2022
19.0.817

Fixed a bug that would reset the input names of the Subnet Outputs VOP and the output names of the unlocked Subnet VOP HDAs when saving the HDA.

Tue. November 29, 2022
19.0.817

Karma now properly saves the pixel aspect ratio to metadata in deep exr files.

Tue. November 29, 2022
19.0.816

Fixed houdini-generated materials remaining in the temp directory after baking their corresponding meshes.

Mon. November 28, 2022
19.0.816

Prevent python exceptions when inspecting a viewport instance where the instancer primitive isn't a standard USD point instancer.

Mon. November 28, 2022
19.0.814

Fix landscapes not being shared when importing landscape tiles in World Partition Levels.

Mon. November 28, 2022