Houdini Main Changelogs
18.5.830 | Added a new attribute, unreal_bake_actor_class, that can be used to set the class of the Actor that is spawned when baking to actors. If unreal_bake_actor_class is blank or missing, then an AActor is spawned. |
Fri. January 21, 2022 | |
18.5.830 | Static mesh generation properties and mesh build settings from the HoudiniAssetComponent are now also used for static meshes generated by PDG. |
Fri. January 21, 2022 | |
18.5.830 | Fix crash when HDA output node has template flag enabled. |
Fri. January 21, 2022 | |
18.5.830 | When PIE stops, only reconnect Houdini session if it was previously connected. |
Fri. January 21, 2022 | |
18.5.830 | Fixed an issue with applying generic UProperty attributes to source models on static meshes where only the first source model's UProperties were updated. Additionally, generic attributes now only trigger updates on the corresponding UProperties if the current and new values are different. |
Fri. January 21, 2022 | |
18.5.830 | Fix a bug with the bounds auto-collection introduced in 18.5.679. That version fixed a crash with the bounds collection, but introduced a bug where the camera bound calculation would produce incorrect results, somewhat at random (depending on which threads ran the bounds calculations). |
Fri. January 21, 2022 | |
18.5.830 | Approximate simple box and capsule collider rotations when importing static mesh collision geometry into Unreal. |
Fri. January 21, 2022 | |
18.5.830 | Input object transform offsets are now accessed by input object index in Public API Geometry inputs. |
Fri. January 21, 2022 | |
18.5.830 | Fixed potential memory leaks in a proxy object API. |
Fri. January 21, 2022 | |
18.5.828 | Fix crash that can happen when copy/pasting any nodes that make use of the $OS expression. |
Wed. January 19, 2022 | |
18.5.822 | Fixed missing opacity map lookup in the viewport's unlit shader when wire-over-shaded is disabled. |
Thu. January 13, 2022 | |
18.5.819 | Fixed a bug causing the plugin to create an extra empty Blueprint when importing BGEO files. |
Mon. January 10, 2022 | |
18.5.816 | Fixed a bug where the parameter spreadsheet treated rows with only flags as being empty. |
Fri. January 7, 2022 | |
18.5.815 | Fixed an issue with the ROP Fetch TOP adding both the .ifd file and image output as expected outputs when cooking a Mantra ROP configured to generate IFDs. |
Thu. January 6, 2022 | |
18.5.814 | Fixed an exception in the Wedge TOP that was occuring when the Target Parameter field was set to a parm tuple path instead of a parm. |
Wed. January 5, 2022 | |
18.5.813 | Fixed a crash when using the `bound` auto-collection in a primitive pattern if the supplied bounds primitive doesn't exist. |
Tue. January 4, 2022 | |
18.5.794 | Fixed a bug where syntax highlighting in the textport could access freed memory. |
Thu. December 16, 2021 | |
18.5.791 | Fixed an issue where the View Opacity Mask display option wasn't being saved to the hipfile. |
Mon. December 13, 2021 | |
18.5.791 | Fixed a bug with pdg.Attrib.__setitem__ having incorrect argument ordering, which caused an exception to be thrown when trying to set attribute values using array indexing, e.g. attrib[index] = "value". |
Mon. December 13, 2021 | |
18.5.787 | Fixed bugs where HOM asCode() methods and opscript were saving incorrect positions for minimized network boxes and sticky notes. Fixed a bug where opscript was also saving the incorrect size for minimized sticky notes. |
Thu. December 9, 2021 | |
18.5.787 | Fixed bug where deleting a minimized network box would leave its contents at the wrong position. |
Thu. December 9, 2021 | |
18.5.777 | The OP Notify TOP can now trigger a reload button on the target node, when work items in the TOP node cook. |
Mon. November 29, 2021 | |
18.5.773 | Fixed a bug that could cause .bgeo files containing agents to fail to load if multiple .bgeo files were being loaded in parallel. |
Thu. November 25, 2021 | |
18.5.771 | The pdg.WorkItem.cookDuration property now returns 0 if the item has not started to cook, and returns current_time - start_time if the work item is in the process of cooking. Previously, the property would return garbage values when accessed before a work item had completed cooking. |
Tue. November 23, 2021 | |
18.5.771 | Fixed a bug with work item performance color gradients not working properly in the network editor. |
Tue. November 23, 2021 |