Houdini Main Changelogs
18.5.638 | Fixed an issue where sometimes geometry merged with unity_instance point clouds would result in duplicated and incorrect geometry instances. |
Tue. July 13, 2021 | |
19.0.294 | Fixed an issue with the linux version of the Unity plugin missing important autogenerated files. |
Tue. June 22, 2021 | |
19.0.294 | Fixed an issue with the linux version of the Unity plugin missing important autogenerated files. |
Tue. June 22, 2021 | |
19.0.294 | Fixed an issue with the linux version of the Unity plugin missing important autogenerated files. |
Tue. June 22, 2021 | |
18.5.617 | Fixed an issue with the linux version of the Unity plugin missing important autogenerated files. |
Tue. June 22, 2021 | |
19.0.289 | Fixed an issue where SOP meshes with a namespace operator (::) wouldn't bake properly due to an illegal filename. |
Thu. June 17, 2021 | |
19.0.289 | Fixed an issue where SOP meshes with a namespace operator (::) wouldn't bake properly due to an illegal filename. |
Thu. June 17, 2021 | |
19.0.289 | Fixed an issue where SOP meshes with a namespace operator (::) wouldn't bake properly due to an illegal filename. |
Thu. June 17, 2021 | |
18.5.612 | Fixed an issue where SOP meshes with a namespace operator (::) wouldn't bake properly due to an illegal filename. |
Thu. June 17, 2021 | |
19.0.287 | Added attribute unity_use_instance_flags, which is a point attribute that assigns the instance flags of objects created from unity_instance to use their original prefab's flags. Takes precedence over unity_static. |
Tue. June 15, 2021 | |
19.0.287 | Added attribute unity_use_instance_flags, which is a point attribute that assigns the instance flags of objects created from unity_instance to use their original prefab's flags. Takes precedence over unity_static. |
Tue. June 15, 2021 | |
19.0.287 | Added attribute unity_use_instance_flags, which is a point attribute that assigns the instance flags of objects created from unity_instance to use their original prefab's flags. Takes precedence over unity_static. |
Tue. June 15, 2021 | |
18.5.610 | Added attribute unity_use_instance_flags, which is a point attribute that assigns the instance flags of objects created from unity_instance to use their original prefab's flags. Takes precedence over unity_static. |
Tue. June 15, 2021 | |
19.0.282 |
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Thu. June 10, 2021 | |
19.0.282 |
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Thu. June 10, 2021 | |
19.0.282 |
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Thu. June 10, 2021 | |
18.5.605 |
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Thu. June 10, 2021 | |
18.5.602 | Fixed rendered_convex attributes as described in the documentation. (i.e. rendered_convex_collision_geo, rendered_convex_collision_geo_trigger, rendered_collision_geo_simple) |
Mon. June 7, 2021 | |
19.0.279 | Fixed rendered_convex attributes as described in the documentation. (i.e. rendered_convex_collision_geo, rendered_convex_collision_geo_trigger, rendered_collision_geo_simple) |
Mon. June 7, 2021 | |
19.0.279 | Fixed rendered_convex attributes as described in the documentation. (i.e. rendered_convex_collision_geo, rendered_convex_collision_geo_trigger, rendered_collision_geo_simple) |
Mon. June 7, 2021 | |
19.0.279 | Fixed rendered_convex attributes as described in the documentation. (i.e. rendered_convex_collision_geo, rendered_convex_collision_geo_trigger, rendered_collision_geo_simple) |
Mon. June 7, 2021 | |
19.0.275 | Added asset definition files HoudiniEngineUnityEditor and HoudiniEngineUnity |
Thu. June 3, 2021 | |
19.0.275 | Added asset definition files HoudiniEngineUnityEditor and HoudiniEngineUnity |
Thu. June 3, 2021 | |
19.0.275 | Added asset definition files HoudiniEngineUnityEditor and HoudiniEngineUnity |
Thu. June 3, 2021 | |
18.5.598 | Added asset definition files HoudiniEngineUnityEditor and HoudiniEngineUnity |
Thu. June 3, 2021 |