Houdini Main Changelogs

13.5.23

Added support for undo/redo for adding/deleting/moving points on a Houdini curve.

Wed. December 18, 2013
13.5.23

Added support for undo/redo for adding/deleting/moving points on a Houdini curve.

Wed. December 18, 2013
13.5.23

Added support for undo/redo for adding/deleting/moving points on a Houdini curve.

Wed. December 18, 2013
13.5.23

Fixed bug where when loading a saved scene with prefab instances, overwritten parameters on these instances were not being restored.

Wed. December 18, 2013
13.5.23

Fixed bug where when loading a saved scene with prefab instances, overwritten parameters on these instances were not being restored.

Wed. December 18, 2013
13.5.23

Fixed bug where when loading a saved scene with prefab instances, overwritten parameters on these instances were not being restored.

Wed. December 18, 2013
13.5.23

Fixed bug where when loading a saved scene with prefab instances, overwritten parameters on these instances were not being restored.

Wed. December 18, 2013
13.5.23

Fixed bug where when loading a saved scene with prefab instances, overwritten parameters on these instances were not being restored.

Wed. December 18, 2013
13.5.22

A .unitypackage will now be generated and is included as part of the installer when selecting to install the Unity plugin. The package file will be extracted alongside the included Unity project folder, both in the Houdini installation directory and the Public Documents/Unity Projects directory.

Tue. December 17, 2013
13.5.22

A .unitypackage will now be generated and is included as part of the installer when selecting to install the Unity plugin. The package file will be extracted alongside the included Unity project folder, both in the Houdini installation directory and the Public Documents/Unity Projects directory.

Tue. December 17, 2013
13.5.22

A .unitypackage will now be generated and is included as part of the installer when selecting to install the Unity plugin. The package file will be extracted alongside the included Unity project folder, both in the Houdini installation directory and the Public Documents/Unity Projects directory.

Tue. December 17, 2013
13.5.22

A .unitypackage will now be generated and is included as part of the installer when selecting to install the Unity plugin. The package file will be extracted alongside the included Unity project folder, both in the Houdini installation directory and the Public Documents/Unity Projects directory.

Tue. December 17, 2013
13.5.22

A .unitypackage will now be generated and is included as part of the installer when selecting to install the Unity plugin. The package file will be extracted alongside the included Unity project folder, both in the Houdini installation directory and the Public Documents/Unity Projects directory.

Tue. December 17, 2013
13.5.22

Added undo/redo support for Houdini assets. Now have the ability to undo/redo any parameter value change or asset setting change on any Houdini asset, including prefabs of Houdini assets. Any undo/redo performed on a prefab will propagate to all prefab instances. Also added the ability to perform undo/redos on Houdini Settings Window. *Note* that the Settings Window must be open for the undo/redo to take effect.

Tue. December 17, 2013
13.5.22

Added undo/redo support for Houdini assets. Now have the ability to undo/redo any parameter value change or asset setting change on any Houdini asset, including prefabs of Houdini assets. Any undo/redo performed on a prefab will propagate to all prefab instances. Also added the ability to perform undo/redos on Houdini Settings Window. *Note* that the Settings Window must be open for the undo/redo to take effect.

Tue. December 17, 2013
13.5.22

Added undo/redo support for Houdini assets. Now have the ability to undo/redo any parameter value change or asset setting change on any Houdini asset, including prefabs of Houdini assets. Any undo/redo performed on a prefab will propagate to all prefab instances. Also added the ability to perform undo/redos on Houdini Settings Window. *Note* that the Settings Window must be open for the undo/redo to take effect.

Tue. December 17, 2013
13.5.22

Added undo/redo support for Houdini assets. Now have the ability to undo/redo any parameter value change or asset setting change on any Houdini asset, including prefabs of Houdini assets. Any undo/redo performed on a prefab will propagate to all prefab instances. Also added the ability to perform undo/redos on Houdini Settings Window. *Note* that the Settings Window must be open for the undo/redo to take effect.

Tue. December 17, 2013
13.5.22

Added undo/redo support for Houdini assets. Now have the ability to undo/redo any parameter value change or asset setting change on any Houdini asset, including prefabs of Houdini assets. Any undo/redo performed on a prefab will propagate to all prefab instances. Also added the ability to perform undo/redos on Houdini Settings Window. *Note* that the Settings Window must be open for the undo/redo to take effect.

Tue. December 17, 2013
13.5.18

Changed baking of assets so that if you bake the same asset multiple times it will no longer keep overwriting the same folder where the asset is baked. Instead, each bake will create a new baked asset in its own folder.

Thu. December 12, 2013
13.5.18

Changed baking of assets so that if you bake the same asset multiple times it will no longer keep overwriting the same folder where the asset is baked. Instead, each bake will create a new baked asset in its own folder.

Thu. December 12, 2013
13.5.18

Changed baking of assets so that if you bake the same asset multiple times it will no longer keep overwriting the same folder where the asset is baked. Instead, each bake will create a new baked asset in its own folder.

Thu. December 12, 2013
13.5.18

Changed baking of assets so that if you bake the same asset multiple times it will no longer keep overwriting the same folder where the asset is baked. Instead, each bake will create a new baked asset in its own folder.

Thu. December 12, 2013
13.5.18

Changed baking of assets so that if you bake the same asset multiple times it will no longer keep overwriting the same folder where the asset is baked. Instead, each bake will create a new baked asset in its own folder.

Thu. December 12, 2013
13.5.15

Removed the OTL Path field from Houdini Asset Inspector. Can no longer change the OTL Path of an instantiated asset.

Mon. December 9, 2013
13.5.15

Removed the OTL Path field from Houdini Asset Inspector. Can no longer change the OTL Path of an instantiated asset.

Mon. December 9, 2013