Houdini Main Changelogs
18.5.247 | Fixed a raised Python exception when rendering to MPlay from the Karma LOP in the Python 3 build. |
Thu. June 18, 2020 | |
18.5.247 | Fixed a raised Python exception when rendering to MPlay from the Karma LOP in the Python 3 build. |
Thu. June 18, 2020 | |
18.5.247 | If a node is configured to use a PDG service (enablepdgservice toggle is enabled), the PDG scheduler of the node will be configured based on the scheduler assigned to the PDG service (if the service is a scheduler service). |
Thu. June 18, 2020 | |
18.5.247 | If a node is configured to use a PDG service (enablepdgservice toggle is enabled), the PDG scheduler of the node will be configured based on the scheduler assigned to the PDG service (if the service is a scheduler service). |
Thu. June 18, 2020 | |
18.5.247 | If a node is configured to use a PDG service (enablepdgservice toggle is enabled), the PDG scheduler of the node will be configured based on the scheduler assigned to the PDG service (if the service is a scheduler service). |
Thu. June 18, 2020 | |
18.5.247 | If a node is configured to use a PDG service (enablepdgservice toggle is enabled), the PDG scheduler of the node will be configured based on the scheduler assigned to the PDG service (if the service is a scheduler service). |
Thu. June 18, 2020 | |
18.5.247 | Fixed various Python exceptions raised when using the Edit LOP in the Python 3 build. |
Thu. June 18, 2020 | |
18.5.247 | Fixed various Python exceptions raised when using the Edit LOP in the Python 3 build. |
Thu. June 18, 2020 | |
18.5.247 | Fixed various Python exceptions raised when using the Edit LOP in the Python 3 build. |
Thu. June 18, 2020 | |
18.5.247 | Fixed various Python exceptions raised when using the Edit LOP in the Python 3 build. |
Thu. June 18, 2020 | |
18.5.247 | Fixed an issue with pdg.WorkItem.isOutOfProcess returning False for batch sub items, even if the batch itself runs out of process. |
Thu. June 18, 2020 | |
18.5.247 | Fixed an issue with pdg.WorkItem.isOutOfProcess returning False for batch sub items, even if the batch itself runs out of process. |
Thu. June 18, 2020 | |
18.5.247 | Fixed an issue with pdg.WorkItem.isOutOfProcess returning False for batch sub items, even if the batch itself runs out of process. |
Thu. June 18, 2020 | |
18.5.247 | Fixed an issue with pdg.WorkItem.isOutOfProcess returning False for batch sub items, even if the batch itself runs out of process. |
Thu. June 18, 2020 | |
18.5.247 | Fixed hou.ui.selectFromTree when clear_on_cancel is True - it will now return the picked argument instead of an empty tuple. This restores pre-17.5 behavior. |
Thu. June 18, 2020 | |
18.5.247 | Fixed hou.ui.selectFromTree when clear_on_cancel is True - it will now return the picked argument instead of an empty tuple. This restores pre-17.5 behavior. |
Thu. June 18, 2020 | |
18.5.247 | Fixed hou.ui.selectFromTree when clear_on_cancel is True - it will now return the picked argument instead of an empty tuple. This restores pre-17.5 behavior. |
Thu. June 18, 2020 | |
18.5.247 | Fixed hou.ui.selectFromTree when clear_on_cancel is True - it will now return the picked argument instead of an empty tuple. This restores pre-17.5 behavior. |
Thu. June 18, 2020 | |
18.5.247 | Added Non-Zero exit handling to Tractor scheduler. This provides the option to ignore/warn/error/retry on specific or all non-zero exit codes from jobs. |
Thu. June 18, 2020 | |
18.5.247 | Added Non-Zero exit handling to Tractor scheduler. This provides the option to ignore/warn/error/retry on specific or all non-zero exit codes from jobs. |
Thu. June 18, 2020 | |
18.5.247 | Added Non-Zero exit handling to Tractor scheduler. This provides the option to ignore/warn/error/retry on specific or all non-zero exit codes from jobs. |
Thu. June 18, 2020 | |
18.5.247 | Added Non-Zero exit handling to Tractor scheduler. This provides the option to ignore/warn/error/retry on specific or all non-zero exit codes from jobs. |
Thu. June 18, 2020 | |
18.5.247 | Fixed an issue where duplicate color texture assignments to a single shader would result in invalid assignments. |
Thu. June 18, 2020 | |
18.5.247 | Fixed an issue where duplicate color texture assignments to a single shader would result in invalid assignments. |
Thu. June 18, 2020 | |
18.5.247 | Fixed an issue where duplicate color texture assignments to a single shader would result in invalid assignments. |
Thu. June 18, 2020 |