Houdini Main Changelogs
18.5.732 | Updating the EULA to version 2021-10-13. |
Fri. October 15, 2021 | |
18.5.731 | Version 2:
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Thu. October 14, 2021 | |
18.5.731 | Version 2:
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Thu. October 14, 2021 | |
18.5.731 | Version 2:
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Thu. October 14, 2021 | |
18.5.731 | Fixed a bug where the viewer would not be properly updated to show the current node after switching from something like a Chopnet node. |
Thu. October 14, 2021 | |
18.5.730 | Fixing a bug in detection of similar islands for stacking may affect the results when this option is used. |
Wed. October 13, 2021 | |
18.5.730 | Fixing a bug in UV Layout 3.0 SOP which sometimes failed to identify similar islands for stacking due to nearly collapsed UV edgs, e.g. in quads where one of the edges has almost (but not exactly) zero-length. In certain cases this could lead to very long search times, effectively hanging Houdini. |
Wed. October 13, 2021 | |
18.5.730 | Fixed an issue where viewport ladders reset to 0 after the cursor reached edge of screen. |
Wed. October 13, 2021 | |
18.5.730 | Fixed the Color COP so that custom planes are generated with the correct color. |
Wed. October 13, 2021 | |
18.5.729 | Fixed bug where the viewer would be missing an interest in the current SOP if it was not also the display SOP after the viewer switched from the view state to the current SOP's state. |
Tue. October 12, 2021 | |
18.5.727 | Fixed an issue where LOP networks would unnecessarily recook after Save As. |
Sun. October 10, 2021 | |
18.5.724 | The fixed bugs in PolyBevel 3.0 and the increased animatability may in some cases break backward compatibility. This was not observed in our own regression tests as the changes engange on in somewhat extreme situations. |
Thu. October 7, 2021 | |
18.5.724 | Fixing a number of bugs (mainly crashes in special cases in PolyBevel 3.0). In addition, this revision improves the smooth transition of offsetting and the round fillet curves providing smoother animatability. Note however that PolyBevel does not guarantee animatability in all cases. |
Thu. October 7, 2021 | |
18.5.724 | Fixed a visual bug with environment lighting in normal quality lighting when a material had a diffuse texture. |
Thu. October 7, 2021 | |
18.5.724 | Fixed several issues with using stylesheets to override custom user properties and then generating a cryptomatte layer from the user property. |
Thu. October 7, 2021 | |
18.5.723 | Fixing a number of bugs in Measure SOP 2.0. Most importantly: 1. A new toggle is added to allow the per-piece accumulation combine pieces that were previously refined due to lack of connectivity or non-manifold edges. 2. Handling of pre-existing attributes is improved with some issues regarding addition to the pre-existing values for the "total" attributes or clearing of non-group values is addressed. |
Wed. October 6, 2021 | |
18.5.723 | Update sesinetd default log level options to reflect the previous versions default values. |
Wed. October 6, 2021 | |
18.5.722 | Fixed bug that caused the log entry for successful checkouts to log as level 5 instead of the default log level 2. |
Tue. October 5, 2021 | |
18.5.722 | Version 2:
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Tue. October 5, 2021 | |
18.5.722 | Fixed bug in the Type Properties dialog where folders were incorrectly ignored when updating conditional strings after creating new parameters by dragging nodes or folders or using the From Nodes tree. |
Tue. October 5, 2021 | |
18.5.722 | Fixed an issue where instancers with no valid instances would be kept, creating unnecessary gameObjects. |
Tue. October 5, 2021 | |
18.5.721 | Fixed an issue where callback menu script didn't use the latest value when the menu button is clicked before the corresponding field has accepted a new value. |
Mon. October 4, 2021 | |
18.5.721 | Fixed an issue where non-square heightfields were incorrectly converted to polygons by SOP Import. |
Mon. October 4, 2021 | |
18.5.718 | Added the sidefx::maya_parm_callback_func and sidefx::maya_parm_callback_func_language built-in tags. These tags allow the user to define a callback that should be called when the associated parm is modified. |
Fri. October 1, 2021 | |
18.5.718 | PDG now adds HOUDINI_PATH/pdg/types directory to the Python search path when loading custom node definitions, and restores the Python path back to what it was once it's done. This makes it easier to do relative imports between custom modules on the PDG search path. |
Fri. October 1, 2021 |