Houdini Main Changelogs

19.5.544

Add support for logging when we checkout a license seat and checkin a license seat and update the heartbeat message to follow the same pattern.

checkin: IN [licenseid] [seatid] [product] checkout: OUT [licenseid] [seatid] [product] [user@machine] heartbeat: HEARTBEAT [licenseid] [seatid] [product] [pass/fail]

Fri. March 3, 2023
20.0.271

Added a density gravity feature to the Pyro Solver which allows the force of gravity applied to the fluid to be scaled differently based on the density.

Fri. March 3, 2023
20.0.270

Fixed a bug where changing purpose attribute had no effect in IPR update until render restart.

Thu. March 2, 2023
20.0.270

Removed the message "Retrieving information about installed licenses..." from sesictrl.

Thu. March 2, 2023
19.5.543

Removed the message "Retrieving information about installed licenses..." from sesictrl.

Thu. March 2, 2023
19.0.910

Removed the message "Retrieving information about installed licenses..." from sesictrl.

Thu. March 2, 2023
20.0.270

Added hou.Parm methods to move multi parm instances.

  • hou.Parm.moveMultiParmInstances(moves)
  • hou.Parm.moveDownMultiParmInstance(inst_index)
  • hou.Parm.moveUpMultiParmInstance(inst_index)
Thu. March 2, 2023
20.0.270

Fixed the default Python setting in the HQueue Scheduler TOP node so that it points to the Python binary that ships with HQueue. Previously, the setting pointed to the system Python, which may not be installed, and also Python 2.

Note that the fix requires the HQueue Server and Clients to be upgraded to 20.0.270.

Thu. March 2, 2023
19.5.543

Fixed a Python exception when visualizing shader outputs of 'vector4' type.

Thu. March 2, 2023
20.0.270

Add implementation of hou.RampParmTemplate.parmTemplates() similar to the corresponding method in hou.FolderParmTemplate. This returns the ramp type specific child folder templates of the parameter.

Thu. March 2, 2023
19.5.543

Added support for a `strict` mode to the %type auto-collection in LOPs.

Thu. March 2, 2023
20.0.270

Added support for a `strict` mode to the %type auto-collection in LOPs.

Thu. March 2, 2023
20.0.269

Removed hbrickmap.

Wed. March 1, 2023
20.0.269

Removed hbrickmap.

Wed. March 1, 2023
20.0.269

Fixed a bug in camera handles that could lead to them using uninitialized memory.

Wed. March 1, 2023
19.5.542

Fixed a bug with updates of polygonal meshes with holes in Karma.

Wed. March 1, 2023
19.5.541

RBD Constraints from Curves, Lines and Rules SOP now always display the created constraints.

Tue. February 28, 2023
20.0.268

The usdmaterialpath attribute used by the SOP Import LOP to create and bind materials when importing from SOPs can now be a relative path, which is interpreted as being relative to the parent of the geometry prim to which the material will be bound.

Tue. February 28, 2023
19.5.540

Optimized string transfer to Houdini from Unreal, improving cook times.

Tue. February 28, 2023
19.5.540

Added new HAPI functions to allow the set the same attributei value multiple times without having duplicate it,

Tue. February 28, 2023
19.5.541

The TOPs file deletion chooser dialog will now open with all rows in the table selected and in sorted order, instead of initializing with none of the rows selected. Additionally, there are also buttons to select all or none of the rows.

Tue. February 28, 2023
20.0.268

The TOPs file deletion chooser dialog will now open with all rows in the table selected and in sorted order, instead of initializing with none of the rows selected. Additionally, there are also buttons to select all or none of the rows.

Tue. February 28, 2023
20.0.268

Fixed several issues in the animation editor:

  • Fixed handle render modes (show all, none, selected only) not working.
  • Fixed time mark not showing as a square when hidden.
  • Fixed a bug where highlighting the segment also highlighted the time mark.
  • Untied acceleration handles no longer appear as empty squares.
  • Line thickness now look more similar to how it was before.
Tue. February 28, 2023
20.0.267

Optimized string transfer in the Unreal plugin.

Tue. February 28, 2023
20.0.267

Added support for setting string attributes using indices, reducing the number of strings that need to be transfered.

Tue. February 28, 2023