Houdini Main Changelogs

18.5.227

Fixed bug where hou.SceneViewer.flashMessage() would be incorrectly positioned in the viewport when no icon is specified.

Fri. May 29, 2020
18.5.227

Added support for ROP-based TOP nets in assets for engine. The current scene will be automatically saved to a hip file in $HOUDINI_TEMP_DIR if any TOP nodes have a file dependency of $HIPFILE, when HAPI_CookPDG is called. This is necessary for any hip-based PDG jobs.

Fixed a potential crash on exit when using PDG-based assets in engine.

Improved support for HAPI/Python bindings

Fri. May 29, 2020
18.5.227

Added support for ROP-based TOP nets in assets for engine. The current scene will be automatically saved to a hip file in $HOUDINI_TEMP_DIR if any TOP nodes have a file dependency of $HIPFILE, when HAPI_CookPDG is called. This is necessary for any hip-based PDG jobs.

Fixed a potential crash on exit when using PDG-based assets in engine.

Improved support for HAPI/Python bindings

Fri. May 29, 2020
18.5.227

Added support for ROP-based TOP nets in assets for engine. The current scene will be automatically saved to a hip file in $HOUDINI_TEMP_DIR if any TOP nodes have a file dependency of $HIPFILE, when HAPI_CookPDG is called. This is necessary for any hip-based PDG jobs.

Fixed a potential crash on exit when using PDG-based assets in engine.

Improved support for HAPI/Python bindings

Fri. May 29, 2020
18.5.227

Added support for ROP-based TOP nets in assets for engine. The current scene will be automatically saved to a hip file in $HOUDINI_TEMP_DIR if any TOP nodes have a file dependency of $HIPFILE, when HAPI_CookPDG is called. This is necessary for any hip-based PDG jobs.

Fixed a potential crash on exit when using PDG-based assets in engine.

Improved support for HAPI/Python bindings

Fri. May 29, 2020
18.0.482

Added support for ROP-based TOP nets in assets for engine. The current scene will be automatically saved to a hip file in $HOUDINI_TEMP_DIR if any TOP nodes have a file dependency of $HIPFILE, when HAPI_CookPDG is called. This is necessary for any hip-based PDG jobs.

Fixed a potential crash on exit when using PDG-based assets in engine.

Improved support for HAPI/Python bindings

Fri. May 29, 2020
18.5.227

Added the ability to set custom icons for each USD primitive (using the Configure Primitives LOP), USD collection (using the Collection LOP), and hou.LopSelectionRule (using the hou.LopSelectionRule.setIcon method).

Fri. May 29, 2020
18.5.227

Added the ability to set custom icons for each USD primitive (using the Configure Primitives LOP), USD collection (using the Collection LOP), and hou.LopSelectionRule (using the hou.LopSelectionRule.setIcon method).

Fri. May 29, 2020
18.5.227

Added the ability to set custom icons for each USD primitive (using the Configure Primitives LOP), USD collection (using the Collection LOP), and hou.LopSelectionRule (using the hou.LopSelectionRule.setIcon method).

Fri. May 29, 2020
18.5.227

Added the ability to set custom icons for each USD primitive (using the Configure Primitives LOP), USD collection (using the Collection LOP), and hou.LopSelectionRule (using the hou.LopSelectionRule.setIcon method).

Fri. May 29, 2020
18.5.227

A lop_activation parameter added to a LOP HDA's type properties will now function just like having this parameter added as a spare parameter.

Fri. May 29, 2020
18.5.227

A lop_activation parameter added to a LOP HDA's type properties will now function just like having this parameter added as a spare parameter.

Fri. May 29, 2020
18.5.227

A lop_activation parameter added to a LOP HDA's type properties will now function just like having this parameter added as a spare parameter.

Fri. May 29, 2020
18.5.227

A lop_activation parameter added to a LOP HDA's type properties will now function just like having this parameter added as a spare parameter.

Fri. May 29, 2020
18.0.481

ImageMagick node: added support for a PDG_IMAGEMAGICK_DIR environment variable on Unix platforms for installations of ImageMagick which have separate executables for the various commands (convert, montage, etc).

Thu. May 28, 2020
18.5.226

ImageMagick node: added support for a PDG_IMAGEMAGICK_DIR environment variable on Unix platforms for installations of ImageMagick which have separate executables for the various commands (convert, montage, etc).

Thu. May 28, 2020
18.5.226

ImageMagick node: added support for a PDG_IMAGEMAGICK_DIR environment variable on Unix platforms for installations of ImageMagick which have separate executables for the various commands (convert, montage, etc).

Thu. May 28, 2020
18.5.226

ImageMagick node: added support for a PDG_IMAGEMAGICK_DIR environment variable on Unix platforms for installations of ImageMagick which have separate executables for the various commands (convert, montage, etc).

Thu. May 28, 2020
18.5.226

ImageMagick node: added support for a PDG_IMAGEMAGICK_DIR environment variable on Unix platforms for installations of ImageMagick which have separate executables for the various commands (convert, montage, etc).

Thu. May 28, 2020
18.0.481

Fixed an issue that was causing the pdg.WorkItem.makeActive context manager to not work correctly unless it was used in a script that was already part of PDG graph evaluation.

Thu. May 28, 2020
18.5.226

Added "zmin" and "zmax" mode to minmax pixel filter for writing sample values at closest or farthest hit respectively.

Thu. May 28, 2020
18.5.226

Added "zmin" and "zmax" mode to minmax pixel filter for writing sample values at closest or farthest hit respectively.

Thu. May 28, 2020
18.5.226

Added "zmin" and "zmax" mode to minmax pixel filter for writing sample values at closest or farthest hit respectively.

Thu. May 28, 2020
18.5.226

Added "zmin" and "zmax" mode to minmax pixel filter for writing sample values at closest or farthest hit respectively.

Thu. May 28, 2020
18.0.481

Added "Bake Dummy Object" option that controls whether the dummy object is also baked out when baking geometry HDAs. When this option is disabled, nodes of baked geometry will be top-level nodes in the scene.

Thu. May 28, 2020