Houdini Main Changelogs
18.5.183 | Fixed a bug where the shotgun TOP nodes would fail to start |
Wed. April 15, 2020 | |
18.5.183 | Fixed a bug where the shotgun TOP nodes would fail to start |
Wed. April 15, 2020 | |
18.5.183 | Fixed a bug where the shotgun TOP nodes would fail to start |
Wed. April 15, 2020 | |
18.5.183 | Fixed a bug where the shotgun TOP nodes would fail to start |
Wed. April 15, 2020 | |
18.5.183 | Render delegates now support a setting in the UsdRenderers.json file for controlling whether or not the render delegate supports the Draw Mode setting on primitives. Only the OpenGL based delegates (Houdini GL and Storm) currently have this support enabled. |
Wed. April 15, 2020 | |
18.5.183 | Render delegates now support a setting in the UsdRenderers.json file for controlling whether or not the render delegate supports the Draw Mode setting on primitives. Only the OpenGL based delegates (Houdini GL and Storm) currently have this support enabled. |
Wed. April 15, 2020 | |
18.5.183 | Render delegates now support a setting in the UsdRenderers.json file for controlling whether or not the render delegate supports the Draw Mode setting on primitives. Only the OpenGL based delegates (Houdini GL and Storm) currently have this support enabled. |
Wed. April 15, 2020 | |
18.5.183 | Render delegates now support a setting in the UsdRenderers.json file for controlling whether or not the render delegate supports the Draw Mode setting on primitives. Only the OpenGL based delegates (Houdini GL and Storm) currently have this support enabled. |
Wed. April 15, 2020 | |
18.5.183 | Fixed crashes in Karma when rendering primitives with a draw mode other than "full geometry", which includes rendering unloaded payloads as bounding boxes. |
Wed. April 15, 2020 | |
18.5.183 | Fixed crashes in Karma when rendering primitives with a draw mode other than "full geometry", which includes rendering unloaded payloads as bounding boxes. |
Wed. April 15, 2020 | |
18.5.183 | Fixed crashes in Karma when rendering primitives with a draw mode other than "full geometry", which includes rendering unloaded payloads as bounding boxes. |
Wed. April 15, 2020 | |
18.5.183 | Fixed crashes in Karma when rendering primitives with a draw mode other than "full geometry", which includes rendering unloaded payloads as bounding boxes. |
Wed. April 15, 2020 | |
18.0.438 | Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed. |
Wed. April 15, 2020 | |
18.5.183 | Added the ability to write custom metadata to EXRs in Solaris. |
Wed. April 15, 2020 | |
18.5.183 | Added the ability to write custom metadata to EXRs in Solaris. |
Wed. April 15, 2020 | |
18.5.183 | Added the ability to write custom metadata to EXRs in Solaris. |
Wed. April 15, 2020 | |
18.5.183 | Added the ability to write custom metadata to EXRs in Solaris. |
Wed. April 15, 2020 | |
18.0.438 | The occlusion() VEX function isn now supported properly in Karma. |
Wed. April 15, 2020 | |
18.5.183 | Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed. |
Wed. April 15, 2020 | |
18.5.183 | Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed. |
Wed. April 15, 2020 | |
18.5.183 | Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed. |
Wed. April 15, 2020 | |
18.5.183 | Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed. |
Wed. April 15, 2020 | |
18.0.438 | Fix a crash that could occur on Windows when closing a dialog or context menu. |
Wed. April 15, 2020 | |
18.0.438 | Added a hou.Clip class, which splits out some of the clip-specific functionality from hou.ChopNode. This allows, for example, loading clips from disk without creating a CHOP node. |
Wed. April 15, 2020 | |
18.0.438 | Fix viewport crash when sprites or discs are being rendered and the number of points drops to zero. |
Wed. April 15, 2020 |