Houdini Main Changelogs

18.5.170

Source Attribute feature on the Volume Rasterize Attributes SOP now accepts patterns. That is, value of this attribute can be a pattern, and a point will be used for rasterization if the VDB name matches the pattern.

Thu. April 2, 2020
18.5.170

Source Attribute feature on the Volume Rasterize Attributes SOP now accepts patterns. That is, value of this attribute can be a pattern, and a point will be used for rasterization if the VDB name matches the pattern.

Thu. April 2, 2020
18.5.170

Source Attribute feature on the Volume Rasterize Attributes SOP now accepts patterns. That is, value of this attribute can be a pattern, and a point will be used for rasterization if the VDB name matches the pattern.

Thu. April 2, 2020
18.0.425

Multiple improvements to the Partition by Frame TOP node:

  • Input frame ranges can now including negative frames.
  • Added support for specifying a string attribute or non-consecutiveinteger attribute to the Wedge Attribute parameter on the partition byframe, which is used to split input work items by that attribute valuebefore partitioning.
Thu. April 2, 2020
18.5.170

Multiple improvements to the Partition by Frame TOP node:

  • Input frame ranges can now including negative frames.
  • Added support for specifying a string attribute or non-consecutiveinteger attribute to the Wedge Attribute parameter on the partition byframe, which is used to split input work items by that attribute valuebefore partitioning.
Thu. April 2, 2020
18.5.170

Multiple improvements to the Partition by Frame TOP node:

  • Input frame ranges can now including negative frames.
  • Added support for specifying a string attribute or non-consecutiveinteger attribute to the Wedge Attribute parameter on the partition byframe, which is used to split input work items by that attribute valuebefore partitioning.
Thu. April 2, 2020
18.5.170

Multiple improvements to the Partition by Frame TOP node:

  • Input frame ranges can now including negative frames.
  • Added support for specifying a string attribute or non-consecutiveinteger attribute to the Wedge Attribute parameter on the partition byframe, which is used to split input work items by that attribute valuebefore partitioning.
Thu. April 2, 2020
18.5.170

Multiple improvements to the Partition by Frame TOP node:

  • Input frame ranges can now including negative frames.
  • Added support for specifying a string attribute or non-consecutiveinteger attribute to the Wedge Attribute parameter on the partition byframe, which is used to split input work items by that attribute valuebefore partitioning.
Thu. April 2, 2020
18.5.170

The Scene Import LOP now sets the "normalize" attribute on all created USD lights to "True", since this corresponds to how mantra treats lights created at the object level.

Thu. April 2, 2020
18.5.170

The Scene Import LOP now sets the "normalize" attribute on all created USD lights to "True", since this corresponds to how mantra treats lights created at the object level.

Thu. April 2, 2020
18.5.170

The Scene Import LOP now sets the "normalize" attribute on all created USD lights to "True", since this corresponds to how mantra treats lights created at the object level.

Thu. April 2, 2020
18.5.170

The Scene Import LOP now sets the "normalize" attribute on all created USD lights to "True", since this corresponds to how mantra treats lights created at the object level.

Thu. April 2, 2020
18.5.170

Improved performance of Edit Properties-based LOP nodes which create USD primitives. Also added explicit performance monitoring of copying USD layers within a cook, to help discover when the size of the active layer is a limiting factor in the performance of a LOP network.

Thu. April 2, 2020
18.5.170

Improved performance of Edit Properties-based LOP nodes which create USD primitives. Also added explicit performance monitoring of copying USD layers within a cook, to help discover when the size of the active layer is a limiting factor in the performance of a LOP network.

Thu. April 2, 2020
18.5.170

Improved performance of Edit Properties-based LOP nodes which create USD primitives. Also added explicit performance monitoring of copying USD layers within a cook, to help discover when the size of the active layer is a limiting factor in the performance of a LOP network.

Thu. April 2, 2020
18.5.170

Improved performance of Edit Properties-based LOP nodes which create USD primitives. Also added explicit performance monitoring of copying USD layers within a cook, to help discover when the size of the active layer is a limiting factor in the performance of a LOP network.

Thu. April 2, 2020
18.5.170

Fixed several issues with the Bend SOP handles not accounting for the world transform, and the capture length.

Thu. April 2, 2020
18.5.170

Fixed several issues with the Bend SOP handles not accounting for the world transform, and the capture length.

Thu. April 2, 2020
18.5.170

Fixed several issues with the Bend SOP handles not accounting for the world transform, and the capture length.

Thu. April 2, 2020
18.5.170

Fixed several issues with the Bend SOP handles not accounting for the world transform, and the capture length.

Thu. April 2, 2020
18.0.425

Fixed glTF importer not being able to load in file names with unsavory characters.

Thu. April 2, 2020
18.5.170

Fixed the glTF importer not being able to load in file names with unsavory characters.

Thu. April 2, 2020
18.5.170

Fixed the glTF importer not being able to load in file names with unsavory characters.

Thu. April 2, 2020
18.5.170

Fixed the glTF importer not being able to load in file names with unsavory characters.

Thu. April 2, 2020
18.5.170

Fixed the glTF importer not being able to load in file names with unsavory characters.

Thu. April 2, 2020