Houdini Main Changelogs
20.0.676 | Fixed an issue with the File Decompress TOP failing to cook when used with input work items that produce archive files while cooking. |
Fri. April 12, 2024 | |
20.0.676 | Fixed an issue with TOP graph static cooks attempting to trigger cooks for TOP nodes that haven't been initialized yet. |
Fri. April 12, 2024 | |
20.0.676 | Add a "Delete Item" action to the right click menu of selection sets in the APEX Animate State when right clicking on any item inside of a selection set. This gives an easy way to remove controls from sets without first needing to select them, which is necessary for controls that have been removed from the scene or are otherwise invalid. |
Fri. April 12, 2024 | |
20.0.675 | Added a new Log Command: Houdini.DumpGenericAttribute This can be used to list all properties/generic attributes for a given class, listing the expected unreal_uproperty_XXX attribute names and types, and if the system supports it. Usage example: Houdini.DumpGenericAttribute StaticMesh |
Thu. April 11, 2024 | |
20.0.675 | Houdini will now use the HOUDINI_PATHMAP file when loading the OCIO configuration file. |
Thu. April 11, 2024 | |
20.0.675 | Fixed an issue with the USD Import TOP incorrectly saving floating point data as integer work item attributes. |
Thu. April 11, 2024 | |
20.0.675 | Fixed 'Scene Import' mode on the Component Output LOP. |
Thu. April 11, 2024 | |
20.0.675 | Fixed an issue where invalid agent blendshapes (e.g. using a channel name which does not exist) caused all blendshapes to be skipped. This also affected other nodes such as the SOP Character Import LOP. |
Thu. April 11, 2024 | |
20.0.675 | Fixed sampling parms for the Sky light on Karma Physical Sky. |
Thu. April 11, 2024 | |
20.0.673 | Fixed video export from mplay to create missing intermediate directories. |
Tue. April 9, 2024 | |
20.0.672 | XPU: fixed an issue with MtlxSmoothStep with inverted min/max inputs |
Tue. April 9, 2024 | |
20.0.673 | Fixed a bug in licensing that caused the diagnostic to report an IP lookup failure in some cases when it should not have. |
Tue. April 9, 2024 | |
20.0.673 | Fixed a viewer crash when attempting to display a guide for an unknown light type. |
Tue. April 9, 2024 | |
19.0.1313 | Fixed a bug where Du/Dv VEX calls may sometimes return garbage when the input parameter is a uniform value. |
Tue. April 9, 2024 | |
19.5.946 | Added environment variable (HOUDINI_NO_EXTERNAL_ICON_CACHE) that can be used to disable external icon caches to aid in debugging cache problems. |
Tue. April 9, 2024 | |
20.0.672 | Fixed a bug in the PDG Deadline plugin where it did not apply Deadline path mapping to the task executable path. |
Mon. April 8, 2024 | |
19.5.945 | Fixed a bug where Du/Dv VEX calls may sometimes return garbage when the input parameter is a uniform value. |
Mon. April 8, 2024 | |
20.0.672 | Fixed a bug where Du/Dv VEX calls may sometimes return garbage when the input parameter is a uniform value. |
Mon. April 8, 2024 | |
20.0.672 | Fixed a bug preventing 'SOP Modify' from showing up under the 'More Editor Nodes' sub-menu of the Scene Graph Tree's context menu. |
Mon. April 8, 2024 | |
19.5.945 | Fixed a crash that could occur while opening a hip file if a context option change callback changes another context option's value. |
Mon. April 8, 2024 | |
20.0.672 | Fixed a crash that could occur while opening a hip file if a context option change callback changes another context option's value. |
Mon. April 8, 2024 | |
20.0.669 | Upgraded Houdini and HQueue's OpenSSL library to 1.1.1w. |
Fri. April 5, 2024 | |
20.0.669 | Fixed a bug that caused several Python-based utility applications, such as py23convert and renderstatsreport, to fail on Linux and macOS. |
Fri. April 5, 2024 | |
20.0.669 | Fixed a potential crash in the Guide Process SOP. |
Fri. April 5, 2024 | |
20.0.669 | Improved stability of ray-intersection with uniform volumes when the same mesh was also rendered as a hard surface. In some unusual cases, this could cause bad shadowing on the uniform volume. |
Fri. April 5, 2024 |