SideFX is proud to announce 

the Houdini Game Jam 2021!

Everyone is invited to participate and use Houdini to make games for a chance to win game dev prizes.    


Houdini Game Jam will take place over the course of one week from December 3rd to December 10th, 2021. The game jam will begin when the theme is revealed via livestream on SideFX’s Twitch channel at 11am PDT on December 3rd. Game jammers will then have one week to build their games and submit them to the ITCH.IO page before the deadline of 5pm PDT on December10th

Game jammers are encouraged to use the hashtag #HoudiniGameJam21 for social media posts about their game development. The eligible game entries will be played by the judges and prizes will be awarded to the 1st, 2nd, and 3rd place winning teams. 


Houdini Indie License

SideFX is providing temporary Houdini Indie licenses
for use by gamedevs during the jam. 


Unreal Starter Kit

Procedural tools that you can use to create elements for your game levels in Unreal.


Unity Starter Kit

Procedural tools that you can use to create elements for your game levels in Unity.


Content Library

Work with and learn from Scene Files, Digital Assets and Textures.


Learning Path | Unreal

Tutorials for getting started with Houdini and Unreal using the Houdini Engine.


Learning Path | Unity

Tutorials for getting started with Houdini and Unity using the Houdini Engine.


SideFX Labs

Common workflows that can streamline your gamedev workflow in Houdini.


Kitbash 3D

A free “Neo City Mini Kit” featuring a collection of futuristic buildings is available for game jammers to use. 

A free KitBash3D account is required to access the asset kit.


Game Textures

FREE “Houdini Game Jam Texture Pack” will be available on Game Textures website starting on November 22nd. 

A free Game Textures account is required.


We Love Indies

Free access to the full We Love Indies sound and music catalog will be available during the game jam period. 

A voucher code will be given out when the game jam begins for free checkout.



All of the eligible game entries will be played and judged by a panel 
of Houdini, 3D art, and game dev professionals. 

1st, 2nd, and 3rd place winning games will be chosen based on the following criteria:

      • Art & Animation
      • Sounds & Music
      • Gameplay & Fun Factor
      • Use of the Theme
      • Use of Houdini

Note: Houdini doesn't have to be used for all aspects of the game but Houdini usage will be considered when entries are judged. When you submit your game, you will be asked how much Houdini was used versus other apps.


The winners will receive the following prizes from HGJ’s sponsors



Houdini Indie | 3 Year


Houdini Indie | 2 Year


Houdini Indie | 1 Year

1st, 2nd & 3rd PLACE

Substance 3D Collection Subscription   Adobe


1st, 2nd & 3rd PLACE

Paid Tutorials  Mix Training

Paid Tutorials  Experience Points

Paid Classes  Houdini.School

Discounts on Paid Workshops  Rebelway


1st, 2nd & 3rd PLACE

$100 in Unreal Engine Marketplace Credits Unreal Engine

€100 in Codecks Credits  Codecks

80 LEVEL Talent Invite Codes  80 Level

1 Year Membership  IGDA

Paid Subscription  Game Textures

Paid Asset Kits  Kitbash

Sound and Music Vouchers WeLoveIndies


1st, 2nd & 3rd PLACE

The Ascent Neon Giant

SkateBIRD Glass Bottom Games

Blazing Sails Get Up Games

StalakMiner Heats Inc.

Curious Expedition 2 Maschinen-Mensch

Shoulders of Giants Moving Pieces Interactive



      • Houdini must be used to develop and build the HGJ games. Use of other art, animation, and game dev tools are permitted but they must be used in conjunction with Houdini. 
      • Working in teams is encouraged. Each team is limited to 5 people or less
      • Houdini Game Jam is hosted online and open to anyone anywhere in the world. No physical locations are planned for HGJ.
      • Houdini Game Jam will begin at 11:00AM PST on December 3rd, 2021 and will end at 5:00PM PST on December 10th, 2021. Game entries must be submitted during this period to be eligible for judging and prizes.
      • To be considered for judging and prizes, the following deliverables are required for each entry:
        • A working game build for Windows PC and/or Mac OSX. VR and mobile games are permitted but keep in mind that VR and mobile games will be more difficult for all of the judges to play. No unpackaged projects will be accepted.
        • At least one image or video showing assets from the game inside Houdini. Providing additional Houdini images and videos will be helpful to the judges. 
        • At least one Houdini .hip file containing assets from the game. Providing additional .hip files will be helpful to the judges.
      • Participants are required to join Houdini Game Jam on and submit their entries there. The game judging will be run through’s game jam judging system. 
      • The contest portion of Houdini Game Jam is void where prohibited. 
      • Employees of SideFX or any of their agents may participate in the contest but are not eligible to win. 
      • The judges' decisions are final. 
      • SideFX is not responsible for submissions that arrive late or incomplete during submission. 
      • If the prize cannot be awarded due to unforeseen circumstances, no cash alternatives are available. 
      • Games created for HGJ must be created using Houdini products. 
      • All entrants will be asked to submit .hip files to verify that Houdini was used in the game’s development. If you do not submit the files you will be disqualified. 
      • All content must be the property of the submitter. If you are running Houdini on an employer or school computer make sure that this does not compromise your ownership rights. 
      • Entries that clearly infringe on the copyrights of another company will be disqualified. 
      • Entry in the game jam contest constitutes an agreement to allow SideFX unrestricted use and distribution of the games and artwork submitted. Participants will retain full ownership and rights to their game entries.