Biomes in Unreal
Gamedev
Learn how to scatter plants with the SideFXLabs Biome toolset and bring them into Unreal Engine with Houdini Engine. Set up the example project, build an HDA, and pass landscape layers and custom per-instance data into Unreal materials for better environmental control and variation.
This project requires a SideFX Labs installation and some biome tools require Houdini version 20.5 or newer.
COMMENTS
maitlandvt 3 days, 12 hours ago |
I like yer sticky notes... and yer color co-ordinated netboxes!
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