Dobermann Otis
Film/TV
This scene demonstrates a muscle simulation setup on a Dobermann dog using the Otis solver in Houdini 21. It includes a complete muscle workflow, please note that the animation clip is not included in the file.
COMMENTS
misha 3 weeks, 1 day ago |
the skeleton, skin and muscles are also not included in the file...
Rob_Garcia 1 week, 4 days ago |
I found the skin and muscles in the file. The defauly skin is there in one of the caches, I stashed it and brought it back up to the beginning of the flow. The animation seen in the clip is not included. There's a note saying as much. I was able to bypass the get_MOCAP scene and apply a keyframed rig pose to get some simple animation. Everything flows through after that enough for some basic testing.
misha 13 hours, 36 minutes ago |
can you show me the cache...I can't find it....
misha 1 week, 1 day ago |
ok, thanks
misha 20 hours, 58 minutes ago |
can you show me the cache...I can't find it....
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