Experienced Senior CFX TD . Focused on procedural CFX, mostly muscle/tissue simulations.
Recent Forum Posts
How do I see procedural textures in the viewport? Aug. 9, 2022, 6:09 p.m.
Eliezer Carvalho VFXThat thing is missing in Houdini even today, indeed.
I would like to be able to see a single procedural node textures in the viewport to adjust simple things like size of noise, it is very helpful.
Let's see if it changes in H20 with the upcoming Vulkan viewport. Crossed fingers!
Any houdini 19.5 rumors? July 14, 2022, 2:05 p.m.
eikonoklastesjarenasI vastly prefer this route. When they did a "sneak peek" video for H19, that clip showed pretty much everything from the presentation, and made the presentation feel a bit weak. Not the release, mind you, because 19 is an amazing update, but the excitement from watching the presentation itself was definitely deflated somewhat.
Maybe they are going the classic product launch way, with event first and later the sneakpeek as a launch event short recap. Soon enough we will see anyway
I disagree completely. The official presentation is always very powerful and informative. And the sneak peak is like a golden visit card for the whole thing. Like any interesting thing, you tease people first. IMHO
Import block mask & token explanation June 2, 2022, 6:52 p.m.
In the example above we are importing from the internal node "blendshapes2" the folder "blah", but just the ones starting with "voxel".