Sci-fi Door Generator
Gamedev

The Sci Fi Door Generator is a Houdini Digital Asset [HDA] that is ready to be used in your Game Editor to build custom props for your game. This asset contains a number of features for adding detail and baking texture maps that can be used to create shaders and a built-in reference to a script that opens and closes the doors during gameplay. You can learn how to create this kind of asset by working through the SCI-FI DOOR GENERATOR TUTORIAL.

NOTE: This asset uses a Quick Groups and Sci-fi Surface Detail assets which are included with the project directory. Please take these and put them in your home directory in an otls directory (which may or may not already exist). This way the assets will be available for your Houdini sessions and your Unity sessions when you are working with the Sci Fi Door Asset.

CREATED BY

SIMON VERSTRAETE

Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

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