Render Question - Tilt/Shift Lens

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I am wondering if it would be possible to recreate the look of a tilt shift/lens where the plane of focus is not parallel to the film back for DOF effects. I would imagine that there could be a way to shift the focus plane somehow through the depth channel…

s
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You can shift by using the screen window x/y setting on the camera.

Best regards,
Fabian
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I'm not sure shift-lenses are simulated by shifting screen window settings.

I would look into adding/multiplying the depth channel with a ramp.
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