HDRI Sphere
3671 4 1- BradASchreiber
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- BradASchreiber
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- ragupasta
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Create a mantra suface shader from the material palette, and apply the HDRI to the color map slot.
Next at obj level, select the sphere, and move to the material tab, and use the file browser to point at the mantra surface node you just created.
If you are wanting to use it for illimination purposes, then you can add it to an environment light to get image based lighting.
Next at obj level, select the sphere, and move to the material tab, and use the file browser to point at the mantra surface node you just created.
If you are wanting to use it for illimination purposes, then you can add it to an environment light to get image based lighting.
- BradASchreiber
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- BradASchreiber
- Member
- 117 posts
- Joined: Nov. 2011
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