Hello,
I have a point with linear movement in X and Z but non linear movement on Y. The point represents the movement of a moving floating object on the ocean.
In CHOPS, tx and tz channel looks like beziers splines and ty have a “moutain” look. I would like to know if it's possbile to change the tx and tz channels with the ty channel this way : when the slope of the ty channel is ascending, the tx and tz tend to flat.
The goal is to change the speed of point regarding the slope of the wave. When the point/boat comes to “climb” a wave, its speeds decrease …
Thanks for your help
++
Vincent
ps : I added a crappy picture to illustrate !
CHOPS question : change tx0 with ty0
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