Making a copy of the imported Illustrator path/primitive?

   3120   6   1
User Avatar
Member
55 posts
Joined: July 2005
Offline
Is there a way to copy the edge/path or primitive from Illustrator file that's imported into Houdini to be worked as a separate object so I don't need to have the Ai or EPS file associated with anymore? I tried Trace SOP and Extract but it requires the image file or node path info as well.

Since I still can't manage to bring in Ai path to center or the size shows up to be super big and stuff so I would like to make a copy of it and start fresh from it (center and subdivide…etc.).

Or if I am passing the file to another person to continue working on it and this missing file or link won't be an issue.

Is it possible?

David
User Avatar
Member
2624 posts
Joined: Aug. 2006
Offline
Hi,
Just create a new obj node > use a merge object sop and point to the geometry node containing the ai file. Then use a blast sop to get rid of geometry you don't need. Or better still post up a scene file showing a simple example of the issue

Rob
Gone fishing
User Avatar
Member
55 posts
Joined: July 2005
Offline
Hi, Rob

Thanks for helping out. I have attached a sample scene of a leave. The leave shape was created in Illustrator and I have imported the EPS file into Houdini as a file node.

It is a big primitive at the moment. What I am trying to do is do copy and extract the primitive to be a solo object node which I can maybe subdivide it into polygons and extrude here and there or push and pull the points around even without the Ai file.


David
Edited by - April 11, 2012 00:56:37

Attachments:
leave.hipnc (49.9 KB)

User Avatar
Member
55 posts
Joined: July 2005
Offline
Can't upload EPS file so I am uploading an Ai file instead. Hope it would work now.

Attachments:
leave.ai (15.8 KB)

User Avatar
Member
2624 posts
Joined: Aug. 2006
Offline
Hi,
see attached , MMB on the nodes to see notes > they have been highlighted with a colour.

Rob

Attachments:
leaf_rse.hip (109.1 KB)

Gone fishing
User Avatar
Member
258 posts
Joined:
Offline
circusmonkey great file share here and just wanted to say thanks.
User Avatar
Member
55 posts
Joined: July 2005
Offline
Great help, Rob!

I am still studying your node tree on subdividing shape into polygons but would like to come up here and say thank you first!

Sincerely,

David
  • Quick Links