Morning,
working on a digital asset (arrow launcher), got to the point where arrows are launching out nicely when the barrels are rotated 60 degree in X.
The arrows were copied onto particles inheriting point normals, as soon as i change the rotation of the barrels… the arrows orientation/normals don't line up with the barrel anymore.
Tried to offset the normals with rotation value but it's no good. Simply want to fire the arrows in the direction the barrels are pointing but still be able to randomize their velocities/angles.
Any help would be awesome!
eitht.
Point Normals & Geo Orientation
2486 2 1- eitht
- Member
- 257 posts
- Joined: Nov. 2010
- Offline
- James_Burg
- Member
- 153 posts
- Joined: June 2010
- Offline
- eitht
- Member
- 257 posts
- Joined: Nov. 2010
- Offline
-
- Quick Links