Scatter points on Font SOP?

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If I scatter a bunch of points on a Font SOP, even if I pipe it through an extrude SOP, the points end up appearing in places where they shouldn't, as if there was geometry in places it is not seen.
For example if I use a C, there will be points “inside” the C….

Is there anything particular about the font SOP that causes this?

Thanks
AC
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I think that happens because it's one big N-gon and the scatter sop works best with quads or tris. There's a few things I've done in the past to fix this -

triangulate 2d
divide sop with bricker polygons
extrude the faces slightly, isooffset (fog volume)

scattering points on the font after doing any of those should help a lot.
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Ha, divide Sop did it!
Thanks!
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