GR_RenderHook and Houdini 12

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Custom viewport GL rendering (by implementing a GR_RenderHook derived class) is apparently not supported with any of the new viewports in Houdini 12. I can only get it to work if I set the scene renderer to H11.

Does anyone know if there are plans to support this with the new viewports?

Any info welcome, thanks,
Rog.
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