Objects in DOP acting properly, but not outside the DOP.
2365 2 1- Arquestro
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- Joined: Feb. 2013
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Hello everybody.I'm a beginner in Houdini and i don't know much about it. And here is my problem:
Starting frame and simulation in DOPnetwork look normal, but when it comes to geometry level simulation and all objects transforms go crazy and all non - active objects are moving.
Anybody can help it out? (Houdini Version 12.0.572)
Starting frame and simulation in DOPnetwork look normal, but when it comes to geometry level simulation and all objects transforms go crazy and all non - active objects are moving.
Anybody can help it out? (Houdini Version 12.0.572)
- tamte
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- 8568 posts
- Joined: July 2007
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use dopimport or objectmerge to get data from dops for your version
otherwise update to newer version
this may be your problem
from journlals:
Wednesday, July 25, 2012
Houdini 12.0.698: The DopNet SOP will now properly import multiple objects without falsely accumulating their transforms.
otherwise update to newer version
this may be your problem
from journlals:
Wednesday, July 25, 2012
Houdini 12.0.698: The DopNet SOP will now properly import multiple objects without falsely accumulating their transforms.
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- Arquestro
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- 4 posts
- Joined: Feb. 2013
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