Multiple DOP networks from PyroFX tab

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Hi there

I am tinkering on a simulation that involves a volcano PyroFX preset and would like to include a second one (e.g. explosion).

When I create an object and apply the second PyroFX preset, it gets integrated with the existing DOP network - which I dont really want - I would like it to create two separate networks…

What is the right way to achieve this?

Best,
michael
Dr. Michael Boeni
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On the bottom right of houdini, there's a little brain icon. Click and hold that bad boy and drag up to “create new simulation”. It'll create an empty dopnet for you. The shelf tools will now throw all the dops they create into this new dopnet.
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Hi Dan

Perfect - thanks! Works like a charm

Another issue crept up though: While the fire simulation looks fine, the render of it seems cut-off or something else went wrong (see screenshots). The smoke sim, though, looks fine in the same render…any ideas?

Best regards,
Michael

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Dr. Michael Boeni
Team-IMX
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