hi guys,
i know this question is bad but i need some tipps for my decision.
for a project i start to work with houdini and lern to destroy buildings :-),
but i realized, that i need really good modelled objects.
so here is my question: which software is good for my goals in combination with houdini? i just would modelled parts and buildings. no animation,rigging and so.
Maybe you know some tutorials, where i can look and find for myself a good way to modell a building,which is good destroyable.
Thanks for reading and i hope i get some answers
cruzo
Which 3d modelling software in combination with houdini?
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- cruzo
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- animatrix_
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Houdini can model buildings and many other geometries easily. But if you want to use non-procedural 3d modeling software, any other major ones like Max, XSI would work fine.
Senior FX TD @ Industrial Light & Magic
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Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]
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- cruzo
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- animatrix_
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Yeah I would use box modeling. Depending on how you want to destroy it, you could use pro cutter, rayfire, or dynamic fracturing inside Houdini, etc.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]
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- angelia
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I suggest Max,it's working good.
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