How to setup OGL option on material?

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So i am trying to create my own shader, i am just unable to find how to add OGL option like the mantra surface shader
I looked in the parameter interface but wasnt able to find the proper options

Also if you have any tips or tutorial about that matter would be welcome as i have zero knowledge of the openGL setup

thanks
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they are all in Rendering Parameters/SHOP Options/OGL tab, just add them through gear icon
Tomas Slancik
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Method Studios, NY
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Ok in the help file search

Shader (SHOP) properties

everything is there
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