Houdini Smoke to Maya

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Is there a way to export Pyro FX “Billowy Smoke” and import it to Maya?

or a way to make Billowy Smoke into particles and then expor them?
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i think with Apprentice version is not possible to export anything…

and even if Houdini FX MASTER i think its not possible to export particle data, just baked geometry…

Maybe i am wrong, but i never read about particle exporting on houdini
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