How to create a Turbulize on points?

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Hello guys!

I´m currently studying Houdini., i come from Softimage ICE.

while i´m very happy with houdini, it´s fantastic well done, i have some questions…

How to create a disturbance (perlin, simplex, or other) on points withou using simulation?

on Softimage ICE, i use turbulize node, this add to point positions a turbulence based on Simplex or Perlin directly with no simulation solver.

Thanks in advance!

Malcolm.
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You can use the Mountain SOP or any of the various noise VOPs inside a VOPSOP.

I am in a hurry right now but someone might be able to provide a file
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Oh yeah, works very well!

I´m trying to implement with VSOP too, but i stuck on $F not getting current frame inside channel… it´s a bug? (outside of VSOP $F works normally)

Thanks for fast response man!
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Malcolm Zaloon
Oh yeah, works very well!

I´m trying to implement with VSOP too, but i stuck on $F not getting current frame inside channel… it´s a bug? (outside of VSOP $F works normally)

Thanks for fast response man!
Here you have two ways to use the frame number inside a VOPSOP.

Attachments:
vopsop_noise.hipnc (72.0 KB)

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Wow! This is so gentile!

I learn with your two examples, very nice! I haven´t see the current time port on global node before…

Thanks so much buddy.
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