I have simulation output that I would like to render. The geometry is stored in a sequence of .obj files, and Houdini loads these very easily using the File node.
Now each .obj has a corresponding .txt file containing extra information that I want to use for rendering: a list of vertex indices and brightness values, e.g.
0 .1
1 .2
2 .1
3 .5
4 .6
etc.
What is the easiest way to load this data into Houdini?