Smoke rendering as dots/particles??

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Hi everyone I have no idea why this happens but, every time I render smoke it just shows up as dots or particles and not as a volume. Ive been searching the net and cant find anything….

I uploaded the Houdini Project but i did not include the ROP for obvious reasons.

Any help would be gladly appreciated .

Attachments:
explosion_V2.hipnc (919.7 KB)

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create a new primitive attrib “A” for the 2 primitives and use the following HScript to get the value from the points:
adem
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Hi rolfcoppter,

it's kind of difficult as the file just have a geometry that read a bgeo witch we doesn't have. Should be better if you put the original dop network or at least the cache of the frame you rendered (if isn't too big)
Maybe it's some setting in the mantra out, that actually it's on his defaults values, but right now it's impossible to see what happens.

Cheers.

Marco
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