Hello,
i know that might sound like a really stupid question, but how do you setup the meshing of a liquid to look as i see in mostly of the fluid simulation here or on vimeo?
i have tried playing with the particle distance, but i guess i am missing some nodes as i have tried aswell to play around with the vdb node, but it doesnt change the blobby look i am getting.
Would someone mind to share his settings?
thank you
Liquid meshing question
1498 2 2- neom314
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- PradeepBarua
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- neom314
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