Vornoi fracture interior noise problem

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Hello.

I have a sphere shatter thru a network with fracture points scattered on the surface and a paint node merged.

I believe the interior noise is creating these annoying problems in the photo.

I have tried polygon mesh at high levels AND polygon.

Any ideas how to fix this?

Thanks,

Nick.

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vornoi fracture interior noise problem.jpg (826.2 KB)

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hi!
try vertex SOP with cusp normals
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
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thanks
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