Hi guys,
I'm making some tests for a project but I can't solve this issue right now.
I explain you:
I have a scattered Circle (radius=10) and I'd want to reveal the points from the center to the max length of the radius. For doing that I thought to animate the radius of a sphere that starts from 0 and reaches the length of 10 at frame 24.
So the basic idea is that the points that are situated outside the sphere should be “hidden” until the sphere won't cover them while its radius increases.
Could you please help me to solve this?
Thank you so much!
Antonio
Reveal scattered circle by animated radius of a sphere
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