Hi,
Is there anything similar to XSI “Weld Boundary Points/Edges” in Houdini?
Thanks in advance!
Weld Boundary Points/Edges
6487 4 1- 隆二 泉
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- grayOlorin
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Hi, does this do it for you:
- use a group SOP to create a point group of boundary points (set the element type to point, turn off the by Number flag, then in the edge tab, turn on unshared edges. Give your group some name)
- then use that group in the fuse SOP group field. Now only points on boundaries that fall within the distance threshold will be fused
- use a group SOP to create a point group of boundary points (set the element type to point, turn off the by Number flag, then in the edge tab, turn on unshared edges. Give your group some name)
- then use that group in the fuse SOP group field. Now only points on boundaries that fall within the distance threshold will be fused
-G
- 隆二 泉
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- grayOlorin
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Glad it worked!
if it is something you do often, I recommend wrapping it as a digital asset, then it will feel like less work . When I first moved to houdini from soft, I ended up encapsulating a lot of the things I liked from softimage in digital assets.
Here is a good (short) tutorial by Peter Quint on how to make digital assets:
http://vimeo.com/channels/54102/30231470 [vimeo.com]
if it is something you do often, I recommend wrapping it as a digital asset, then it will feel like less work . When I first moved to houdini from soft, I ended up encapsulating a lot of the things I liked from softimage in digital assets.
Here is a good (short) tutorial by Peter Quint on how to make digital assets:
http://vimeo.com/channels/54102/30231470 [vimeo.com]
-G
- 隆二 泉
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- 14 posts
- Joined: March 2014
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