This is a personal project using Houdini's procedural tools to help fracture and simulate this angel from stanford university. Please critique this.
https://vimeo.com/114300723 [vimeo.com]
Angel Destruction
3680 3 1- Tyler Strasser2
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- Netvudu
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Technically, it´s nice.
From a shot perspective there´s a mistake on the selection of one of the shots. Namely the cut from second 8 to 9. The little change in perspective does not excuse for a complete cut to another camera. If you add a close shot between the two in a different angle it will work much better.
Rendering-wise, in the background there is a distracting soft flicker that might be coming from distance haze.
Lighting is ok, but not that dramatic.
There you go…a critique
From a shot perspective there´s a mistake on the selection of one of the shots. Namely the cut from second 8 to 9. The little change in perspective does not excuse for a complete cut to another camera. If you add a close shot between the two in a different angle it will work much better.
Rendering-wise, in the background there is a distracting soft flicker that might be coming from distance haze.
Lighting is ok, but not that dramatic.
There you go…a critique
Javier Meroño
FX TD.
FX TD.
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