MultiTile UV Shader

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Hi -

Are there any multi-tile UV shading options that are available in h14?

Right now I'm on h13 and all I've been able to find on the issue were complicated (at least for me) DIY methods that dive you into VOPs… and while I do know my way around a little in VOPs, it's not enough to construct a full fledged proper shader.

Is there an easier way of doing this?

Thank you
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https://www.youtube.com/watch?v=cUtXI7NKgJc [youtube.com] Explains it all pretty clearly.
Ian Farnsworth
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Solitude
https://www.youtube.com/watch?v=cUtXI7NKgJc [youtube.com] Explains it all pretty clearly.

Thank you for the help - I must have missed that one.

But how exactly is this Not diving into VOPS to create a shader from scratch?
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Sorry but there's no built in nodes for rendering udims which is silly, and I don't believe I've seen a user made version anywhere else. Stuck with adding in your own vops for now
Ian Farnsworth
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