Point color to surface

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Hello again,

I have a small question…
How to apply point color to surface color?
I used paint operator, renamed Cd attribute and imported it as parameter to VEX builder, I can use it as geometry deformer, but how use it to drive certain params in surface shader?
I need to combine it with UV's perhaps but how?

Thanks for any help.

Peter
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No Peter, you don't have to use any UV's. Once you have the point color parameter in VEX builder you can use it at will. Try connecting it to a mix node bias and plugging two color parameters to be mixed.

Sorry for this guys. I've been tired last night and messed things up.

By the way, where can I find mantra options and what do they do?


Cheers

Peter
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Type

“mantra -”

without the quotes, in a shell.

Cheers,

J.C.
John Coldrick
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Oh great,

Thanks again

Peter
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