PTEX in H14

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Hey, so I have used Ptex in past versions of Houdini and heard that the Texture vop now has the functionality of the old Ptex vop. Unfortunately I can't figure out how it's supposed to work. Can anyone give me some pointers or an example file. Thanks!
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Okay so I just tested it with a ptex-ed teapot done in mudbox and it works fine, however my stove ptex-ed in 3D coat doesn't work if I export the model out of 3d coat. However the 3D coat ptex on my mudbox exported model works for some reason… odd
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Hi 90ender,
can you post the 3D Coat Version and the Export settings from 3D Coat :-?
Please describe your workflow :-)
Houdini Teapot Export -> 3D Coat import … ?
Is it possible to attach some example files?
English is not my native language, sorry in advance for any misunderstanding :-)
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Thanks for the quick reply. So I figured out what part of the problem was. When you export geometry from 3D coat it includes a uv attribute which seems to mess with the ptexture. After deleting the uvs it worked like a charm.
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:-)
English is not my native language, sorry in advance for any misunderstanding :-)
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