okay, so this is weird. I am trying to animate a cloud. What I've done is use the point from volume node and am running a attribvop. I used the position and am adding noise onto it with a time offset. Seems to work great. I can pull sliders for frequency etc and it gives nice changes to the overall points…Until I either add expressions to drive the values or keyframe the values.
In other words I can drag sliders around and can get the looks I want, but can't animate this. All of the noise no matter the frequency being adjusted ends up being like a noise going over the general shape, where as I would like to affect the overall shape as well.
Last thing, as a workaround I tried to add a blendshape to animate between two different attribvops I made to get different shapes. The blendshape once again will animate nicely as I drag the slider, but when I keyframe it for an animation it stops working. I don't get it. Am I missing something?