no method of pointIntAttribValues for vertex data?

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I am trying to write a data exporter, and having to manually loop through primitive faces to figure out what point id's are associated is really slow, especially when hitting the 3.5 mil + prim count

why is there no method for querying the entire mesh in a single call like there is for the points?

geo.pointfloatAttribValues(“P”) etc…

because it would save insane amounts of time for something like

geo.vertexIntAttribValues(“PointNum”)


or is there some super obvious way that I am missing?
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Have you tried geo.globVertex(“*”)?
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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sadly glob only has globPrims(), globPoints and globEdges
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