Hi there,
Just wondering how you would go about cycling an animation in Houdini. I have a simple little aim on a couple of channels that I'd like to cycle.
Also are there other types like pingpong or linear (continue in curve's direction)
Thanks!
Pete
Cycle (and other 'out of range' types)
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- peteski
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- mestela
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- tamte
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since H15 you can set extrapolation functions per channel using Edit Channel Properties
http://www.sidefx.com/docs/houdini15.0/ref/windows/edit_chan_props [sidefx.com]
or one of the other methods
http://www.sidefx.com/docs/houdini15.0/character/cycling [sidefx.com]
http://www.sidefx.com/docs/houdini15.0/ref/windows/edit_chan_props [sidefx.com]
or one of the other methods
http://www.sidefx.com/docs/houdini15.0/character/cycling [sidefx.com]
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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