POPspin / POPsprite problem...

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Joined: Aug. 2006
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Hi Folks!

This is my first post here!

I'm returning to Houdini after a break only to find that POPs have changed a lot…

I'm stuck on one little thing - POPspin.

I have a very simple AutoDOP network -

(location - POPsprite - POPsolver)

in POPsprite I have a VEXpression (spriterot = rand(@id)*360)

which sets the sprite angle to random.

I want to give each sprite a slight random spin which I have tried to do with POPspin but I have had no joy!

Should POPspin come before or after POPsprite? (at the moment neither works…)

Any help welcomed,

Thanks

S.
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