Hi Folks!
This is my first post here!
I'm returning to Houdini after a break only to find that POPs have changed a lot…
I'm stuck on one little thing - POPspin.
I have a very simple AutoDOP network -
(location - POPsprite - POPsolver)
in POPsprite I have a VEXpression (spriterot = rand(@id)*360)
which sets the sprite angle to random.
I want to give each sprite a slight random spin which I have tried to do with POPspin but I have had no joy!
Should POPspin come before or after POPsprite? (at the moment neither works…)
Any help welcomed,
Thanks
S.
POPspin / POPsprite problem...
982 0 0- psymon2000
- Member
- 1 posts
- Joined: Aug. 2006
- Offline
-
- Quick Links