uv texture

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Hi, I'm trying to unwrap a model.
I have followed the new tutorial and selected to cut geometry for uv layout. I select the first loop, then try and select the next set of edges using A + LMB or MMB it dosesn't retain selection when I select the next cut. Very frustrating.
I looked up the manual and watch the video, it doesn't seem to work as demonstrated.

What am I missing?

Thanks
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I found it a lot easier to make the edge selection and create a group from that.
Then you just slap down a UV flatten node and select the new group as seams. Go to the UV layout and smile!
Werner Ziemerink
Head of 3D
www.luma.co.za
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Cheers, I will give it a go.
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