Monthly option for Houdini Indie Please

   2590   2   0
User Avatar
Member
23 posts
Joined: June 2016
Offline
Where I am from $199 up front for Indie is a lot, and a monthly option would help break down the cost(only way I can afford Modo at this point - I really don't want to go back to Blender). I am grateful that we have the Houdini Indie option by the way - not sure why you would use anything else at this point(in terms of indie or lt products) - unless you really love that software.

Who else would like to have this option?
Edited by anon_user_79264221 - Oct. 11, 2017 05:30:22
Educator and Indie Game Developer
https://gumroad.com/adamsdigitalacademy [gumroad.com]
Tutorials: https://www.youtube.com/c/Adamsvfxacademy [www.youtube.com]
User Avatar
Member
181 posts
Joined: Feb. 2013
Offline
I'd be in favor of payment methods that would get Houdini into the hands of more potential users. In the meantime, you could try contacting sales to see if they'd have the capability to work something out.

https://www.sidefx.com/get/houdini-store/#houdini [sidefx.com]

User Avatar
Member
23 posts
Joined: June 2016
Offline
Hi there Cyzor - No worries, I'm all sorted. I'm just thinking that in general, it may be a good move on their part. In America or New Zealand (etc) this may not be a big deal (rather small investment for the potential that the software brings), but for the rest of us - breaking down the cost would be very helpful. Having the Software be that accessible would mean serious competition on their part if you take the feature set that is on offer. I have no problem paying for the full version once I make enough money with it - developers need to eat too (I code myself). Thanks to the way they structure their licensing - it is very accessible already.
Educator and Indie Game Developer
https://gumroad.com/adamsdigitalacademy [gumroad.com]
Tutorials: https://www.youtube.com/c/Adamsvfxacademy [www.youtube.com]
  • Quick Links