I want to check to find any thin parts on a mesh. I figured I could do this by shooting rays in the reverse of their normals but it doesnt seem to be working right.
I tried first in vex but kept getting -1 value on hit distance. I then used a ray sop but the results look off.
https://i.imgur.com/YIHLnVP.png [i.imgur.com]
I made a group to color anything that hits under x amount red and it seems to almost work but if the results were right then the face on the other side should also be red.
I am not sure if I am going about this all wrong or if its just something simple.
trying to measure thickness with rays
2701 4 2- breht
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