Hi,
I am playing with the baketexture ROP in Houdini 15.5.
I'm getting most channels I need to bake correctly:
- diffuse
- normals
- emission
..
But the reflectivity value (float), I don't see how I can also bake this out as a texture. In the node's ‘Images’ tab, under the Extra Components, ‘reflect’ is listed by default, but I don't get a file for it.
How do I do this?
Any input welcome!