Bake Texture: Reflectivity?

   1303   2   0
User Avatar
Member
196 posts
Joined: Aug. 2011
Offline
Hi,


I am playing with the baketexture ROP in Houdini 15.5.

I'm getting most channels I need to bake correctly:
- diffuse
- normals
- emission
..

But the reflectivity value (float), I don't see how I can also bake this out as a texture. In the node's ‘Images’ tab, under the Extra Components, ‘reflect’ is listed by default, but I don't get a file for it.




How do I do this?

Any input welcome!
Edited by deadalvs - Nov. 29, 2016 14:08:42
User Avatar
Member
196 posts
Joined: Aug. 2011
Offline
file ..

Attachments:
baking_working.hiplc (264.7 KB)

User Avatar
Member
196 posts
Joined: Aug. 2011
Offline
hmm .. baking a reflectivity pass seems not possible?
  • Quick Links