How to add water spots to lens?
1923 3 0- Sneil
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- BabaJ
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I would think you'd have to first think how you want those blurred spots to look at as end result.
Then model and position them in a suitable place between your camera and sim.
Then through a relationship of your camera position tied to the either/or combination of the blurred shader/lighting. control the spots visibility,ie.
When your are panned out, you don't see the spots…when you are panned in, you see them.
Then model and position them in a suitable place between your camera and sim.
Then through a relationship of your camera position tied to the either/or combination of the blurred shader/lighting. control the spots visibility,ie.
When your are panned out, you don't see the spots…when you are panned in, you see them.
- anon_user_37409885
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- Sneil
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